Problemas con el menu desplegable

Cecilia Moutier escribió::( Hola ,

Tengo problemas con el menu desplegable. No se ve para nada en el internet. Esta es la direccioon de mi pagina:

http://terredefantasie.iespana.es/plantilla.html

Gracias por responderme.

Cecilia
Hola:
Si fuera tan amable de poner los códigos del archivo "definir menus", para revisarlos, (el que está en su carpeta del escritorio, y también el de el archivo "numero-de-menus", aunque a golpe de vista pareciera que la publicidad que suelen poner los servidores son los que no dejan funcionar adecuadamente los desplegables, pero es mejor revisarlos.
Saludos
Agradecido de los que aprenden enseñando
Hola Raulyure,

Gracias por contestarme. Cuaando quiero visualizar mi plantilla, me aparece erroren el script de la linea 14, que es esta: <body onload="init();">

Este es el definir menus


if (TransMenu.isSupported())
{
var ms=new TransMenuSet
(TransMenu.direction.down,1,0, TransMenu.reference.bottomLeft);
var desplegable1 = ms.addMenu
(document.getElementById('desplegable1'));
desplegable1.addItem('Seccion 1','ruta');
desplegable1.addItem('Seccion 2','ruta');
var desplegable1_0 = desplegable1.addMenu(desplegable1.items[1]);
desplegable1_0.addItem('Sub-Seccion 2.1','ruta');
desplegable1_0.addItem('Sub-Seccion 2.2','ruta');
desplegable1_0.addItem('Sub-Seccion 2.3','ruta');
desplegable1.addItem('Seccion 3','ruta');
desplegable1.addItem('Seccion 4','ruta');
desplegable1.addItem('Seccion 5','ruta');
var desplegable1_0 = desplegable1.addMenu(desplegable1.items[4]);
desplegable1_0.addItem('Sub-Seccion 5.1','ruta');
desplegable1_0.addItem('Sub-Seccion 5.2','ruta');
TransMenu.renderAll();
}

NUmero de menus

function init()
{
if (TransMenu.isSupported())
{
TransMenu.initialize();

desplegable1.onactivate = function() { document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate = function() { document.getElementById('desplegable1').className = ''; desplegable1.onactivate=function(){document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate=function(){document.getElementById('desplegable1').className = ''; }
desplegable2.onactivate=function(){document.getElementById('desplegable2').className = 'hover'; };
desplegable2.ondeactivate=function(){document.getElementById('desplegable2').className = ''; }
desplegable3.onactivate=function(){document.getElementById('desplegable3').className = 'hover'; };
desplegable3.ondeactivate=function(){document.getElementById('desplegable3').className = ''; }


}
}

Cecilia Moutier escribió:Hola Raulyure,

Gracias por contestarme. Cuaando quiero visualizar mi plantilla, me aparece erroren el script de la linea 14, que es esta: <body onload="init();">

Este es el definir menus


if (TransMenu.isSupported())
{
var ms=new TransMenuSet
(TransMenu.direction.down,1,0, TransMenu.reference.bottomLeft);
var desplegable1 = ms.addMenu
(document.getElementById('desplegable1'));
desplegable1.addItem('Seccion 1','ruta');
desplegable1.addItem('Seccion 2','ruta');
var desplegable1_0 = desplegable1.addMenu(desplegable1.items[1]);
desplegable1_0.addItem('Sub-Seccion 2.1','ruta');
desplegable1_0.addItem('Sub-Seccion 2.2','ruta');
desplegable1_0.addItem('Sub-Seccion 2.3','ruta');
desplegable1.addItem('Seccion 3','ruta');
desplegable1.addItem('Seccion 4','ruta');
desplegable1.addItem('Seccion 5','ruta');
var desplegable1_0 = desplegable1.addMenu(desplegable1.items[4]);
desplegable1_0.addItem('Sub-Seccion 5.1','ruta');
desplegable1_0.addItem('Sub-Seccion 5.2','ruta');
TransMenu.renderAll();
}

NUmero de menus

function init()
{
if (TransMenu.isSupported())
{
TransMenu.initialize();

desplegable1.onactivate = function() { document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate = function() { document.getElementById('desplegable1').className = ''; desplegable1.onactivate=function(){document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate=function(){document.getElementById('desplegable1').className = ''; }
desplegable2.onactivate=function(){document.getElementById('desplegable2').className = 'hover'; };
desplegable2.ondeactivate=function(){document.getElementById('desplegable2').className = ''; }
desplegable3.onactivate=function(){document.getElementById('desplegable3').className = 'hover'; };
desplegable3.ondeactivate=function(){document.getElementById('desplegable3').className = ''; }


}
}

Hola:
Cecilia, no me habría molestado que hubiese puesto, todos los códigos del definir menu, por que a veces entre lo que uno cree que puede estar pasando a lo que realmente está pasando, le aseguro que hay una gran diferencia. Usted habrá creído que poner todos lo códigos acá habría sido un spot muy largo, pero cuando le digo que muchas veces hay diferencias entre lo que se cree y lo que realmente es, es muy cierto.
Pero veremos que podemos hacer.
El código que nos mandó del primer desplegable del archivo "definir menus" aparentemente está bien. Lo que no sabemos son como están los demás.
En todo caso le diré mas o menos, que en el archivo "numero de menus", usted tiene un número de cuatro desplegables, pero si se fija bien, cada desplegable ocupa dos líneas (que sería lo correcto), los pondré acá para que usted los vea bien:

NUmero de menus

function init()
{
if (TransMenu.isSupported())
{
TransMenu.initialize();

desplegable1.onactivate = function() { document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate = function() { document.getElementById('desplegable1').className = ''; desplegable1.onactivate=function(){document.getElementById('desplegable1').className = 'hover'; };
desplegable1.ondeactivate=function(){document.getElementById('desplegable1').className = ''; }
desplegable2.onactivate=function(){document.getElementById('desplegable2').className = 'hover'; };
desplegable2.ondeactivate=function(){document.getElementById('desplegable2').className = ''; }
desplegable3.onactivate=function(){document.getElementById('desplegable3').className = 'hover'; };
desplegable3.ondeactivate=function(){document.getElementById('desplegable3').className = ''; }

Como ve , las primeras dos líneas corresponden al numero de desplegable número 1 donde debe poner que es el desplegable número 1, como veo que así lo tiene.

Las siguientes dos líneas corresponden al numero de desplegable número 2, lo que pasa es que usted no le ha puesto que ese es el numero de desplegable número 2, por que se le habrá pasado por alto ponerle todos los 2 que tiene que llevar.

Las dos líneas que corresponden al desplegable número 3, ya ve que usted le tiene puesto como si fuese el número 2.
Sería bueno que los modificara. Así que en "numero de menu" debieran de estar así:
Número de desplegable 1
Número de desplegable 1
Número de desplegable 2
Número de desplegable 2
Número de desplegable 3
Número de desplegable 3
Número de desplegable 4
Número de desplegable 4
Usted vea que queden en ese orden y nos lo dice.
Saludos
Agradecido de los que aprenden enseñando
Disculpa por no haber enviado los otros archivos. todavia tengo el problema. Aqui te mando los otros archivos que faltan.

no tocar.txt

/* =================================================================================================
* TransMenu
* March, 2003
*
* Customizable multi-level animated DHTML menus with transparency.
*
* Copyright 2003-2004, Aaron Boodman (www.youngpup.net)
* =================================================================================================
* "Can I use this?"
*
* Use of this library is governed by the Creative Commons Attribution 2.0 License. You can check it
* out at: http://creativecommons.org/licenses/by/2.0/
*
* Basically: You may copy, distribute, and eat this code as you wish. But you must give me credit
* for writing it. You may not misrepresent yourself as the author of this code.
* =================================================================================================
* "It's kinda hard to read, though"
*
* The uncompressed, commented version of this script can be found at:
* http://youngpup.net/projects/transMenus
* =================================================================================================
* updates:
* 04.19.04 fixed cascade problem with menus nested greater than two levels.
* 12.23.03 added hideCurrent for menu actuators with no menus. renamed to TransMenu.
* 04.18.03 fixed render bug in IE 5.0 Mac by removing that browser from compatibility table ;)
* also made gecko check a little more strict by specifying build no.
* ============================================================================================== */



//==================================================================================================
// Configuration properties
//==================================================================================================
TransMenu.spacerGif = "objetos/espaciador.gif"; // path to a transparent spacer gif
TransMenu.dingbatOn = "objetos/submenu-abierto.gif"; // path to the active sub menu dingbat
TransMenu.dingbatOff = "objetos/submenu-cerrado.gif"; // path to the inactive sub menu dingbat
TransMenu.dingbatSize = 14; // size of the dingbat (square shape assumed)
TransMenu.menuPadding = 0; // padding between menu border and items grid
TransMenu.itemPadding = 2; // additional padding around each item
TransMenu.shadowSize = 2; // size of shadow under menu
TransMenu.shadowOffset = 3; // distance shadow should be offset from leading edge
TransMenu.shadowColor = "#888"; // color of shadow (transparency is set in CSS)
TransMenu.shadowPng = "objetos/gris.png"; // a PNG graphic to serve as the shadow for mac IE5
TransMenu.backgroundColor = "#C4CCCC"; // color of the background (transparency set in CSS)
TransMenu.backgroundPng = "objetos/blanco.png"; // a PNG graphic to server as the background for mac IE5
TransMenu.hideDelay = 1000; // number of milliseconds to wait before hiding a menu
TransMenu.slideTime = 400; // number of milliseconds it takes to open and close a menu
TransMenu.preImg = "objetos/punto.gif";

//==================================================================================================
// Internal use properties
//==================================================================================================
TransMenu.reference = {topLeft:1,topRight:2,bottomLeft:3,bottomRight:4};
TransMenu.direction = {down:1,right:2};
TransMenu.registry = [];
TransMenu._maxZ = 100;



//==================================================================================================
// Static methods
//==================================================================================================
// supporting win ie5+, mac ie5.1+ and gecko >= mozilla 1.0
TransMenu.isSupported = function() {
var ua = navigator.userAgent.toLowerCase();
var pf = navigator.platform.toLowerCase();
var an = navigator.appName;
var r = false;

if (ua.indexOf("gecko") > -1 && navigator.productSub >= 20020605) r = true; // gecko >= moz 1.0
else if (an == "Microsoft Internet Explorer") {
if (document.getElementById) { // ie5.1+ mac,win
if (pf.indexOf("mac") == 0) {
r = /msie (\d(.\d*)?)/.test(ua) && Number(RegExp.$1) >= 5.1;
}
else r = true;
}
}

return r;
}

// call this in onload once menus have been created
TransMenu.initialize = function() {
for (var i = 0, menu = null; menu = this.registry; i++) {
menu.initialize();
}
}

// call this in document body to write out menu html
TransMenu.renderAll = function() {
var aMenuHtml = [];
for (var i = 0, menu = null; menu = this.registry; i++) {
aMenuHtml = menu.toString();
}
document.write(aMenuHtml.join(""));
}

//==================================================================================================
// TransMenu constructor (only called internally)
//==================================================================================================
// oActuator : The thing that causes the menu to be shown when it is mousedover. Either a
// reference to an HTML element, or a TransMenuItem from an existing menu.
// iDirection : The direction to slide out. One of TransMenu.direction.
// iLeft : Left pixel offset of menu from actuator
// iTop : Top pixel offset of menu from actuator
// iReferencePoint : Corner of actuator to measure from. One of TransMenu.referencePoint.
// parentMenuSet : Menuset this menu will be added to.
//==================================================================================================
function TransMenu(oActuator, iDirection, iLeft, iTop, iReferencePoint, parentMenuSet) {
// public methods
this.addItem = addItem;
this.addMenu = addMenu;
this.toString = toString;
this.initialize = initialize;
this.isOpen = false;
this.show = show;
this.hide = hide;
this.items = [];

// events
this.onactivate = new Function(); // when the menu starts to slide open
this.ondeactivate = new Function(); // when the menu finishes sliding closed
this.onmouseover = new Function(); // when the menu has been moused over
this.onqueue = new Function(); // hack .. when the menu sets a timer to be closed a little while in the future
this.ondequeue = new Function();

// initialization
this.index = TransMenu.registry.length;
TransMenu.registry[this.index] = this;

var id = "TransMenu" + this.index;
var contentHeight = null;
var contentWidth = null;
var childMenuSet = null;
var animating = false;
var childMenus = [];
var slideAccel = -1;
var elmCache = null;
var ready = false;
var _this = this;
var a = null;

var pos = iDirection == TransMenu.direction.down ? "top" : "left";
var dim = null;

// private and public method implimentations
function addItem(sText, sUrl) {
var item = new TransMenuItem(sText, sUrl, this);
item._index = this.items.length;
this.items[item._index] = item;
}

function addMenu(oMenuItem) {
if (!oMenuItem.parentMenu == this) throw new Error("Cannot add a menu here");

if (childMenuSet == null) childMenuSet = new TransMenuSet(TransMenu.direction.right, -5, 2, TransMenu.reference.topRight);

var m = childMenuSet.addMenu(oMenuItem);

childMenus[oMenuItem._index] = m;
m.onmouseover = child_mouseover;
m.ondeactivate = child_deactivate;
m.onqueue = child_queue;
m.ondequeue = child_dequeue;

return m;
}

function initialize() {
initCache();
initEvents();
initSize();
ready = true;
}

function show() {
//dbg_dump("show");
if (ready) {
_this.isOpen = true;
animating = true;
setContainerPos();
elmCache["clip"].style.visibility = "visible";
elmCache["clip"].style.zIndex = TransMenu._maxZ++;
//dbg_dump("maxZ: " + TransMenu._maxZ);
slideStart();
_this.onactivate();
}
}

function hide() {
if (ready) {
_this.isOpen = false;
animating = true;

for (var i = 0, item = null; item = elmCache.item; i++)
dehighlight(item);

if (childMenuSet) childMenuSet.hide();

slideStart();
_this.ondeactivate();
}
}

function setContainerPos() {
var sub = oActuator.constructor == TransMenuItem;
var act = sub ? oActuator.parentMenu.elmCache["item"][oActuator._index] : oActuator;
var el = act;

var x = 0;
var y = 0;


var minX = 0;
var maxX = (window.innerWidth ? window.innerWidth : document.body.clientWidth) - parseInt(elmCache["clip"].style.width);
var minY = 0;
var maxY = (window.innerHeight ? window.innerHeight : document.body.clientHeight) - parseInt(elmCache["clip"].style.height);

// add up all offsets... subtract any scroll offset
while (sub ? el.parentNode.className.indexOf("transMenu") == -1 : el.offsetParent) {
x += el.offsetLeft;
y += el.offsetTop;

if (el.scrollLeft) x -= el.scrollLeft;
if (el.scrollTop) y -= el.scrollTop;

el = el.offsetParent;
}

if (oActuator.constructor == TransMenuItem) {
x += parseInt(el.parentNode.style.left);
y += parseInt(el.parentNode.style.top);
}

switch (iReferencePoint) {
case TransMenu.reference.topLeft:
break;
case TransMenu.reference.topRight:
x += act.offsetWidth;
break;
case TransMenu.reference.bottomLeft:
y += act.offsetHeight;
break;
case TransMenu.reference.bottomRight:
x += act.offsetWidth;
y += act.offsetHeight;
break;
}

x += iLeft;
y += iTop;

x = Math.max(Math.min(x, maxX), minX);
y = Math.max(Math.min(y, maxY), minY);

elmCache["clip"].style.left = x + "px";
elmCache["clip"].style.top = y + "px";
}

function slideStart() {
var x0 = parseInt(elmCache["content"].style);
var x1 = _this.isOpen ? 0 : -dim;

if (a != null) a.stop();
a = new Accelimation(x0, x1, TransMenu.slideTime, slideAccel);

a.onframe = slideFrame;
a.onend = slideEnd;

a.start();
}

function slideFrame(x) {
elmCache["content"].style = x + "px";
}

function slideEnd() {
if (!_this.isOpen) elmCache["clip"].style.visibility = "hidden";
animating = false;
}

function initSize() {
// everything is based off the size of the items table...
var ow = elmCache["items"].offsetWidth;
var oh = elmCache["items"].offsetHeight;
var ua = navigator.userAgent.toLowerCase();

// clipping container should be ow/oh + the size of the shadow
elmCache["clip"].style.width = ow + TransMenu.shadowSize + 2 + "px";
elmCache["clip"].style.height = oh + TransMenu.shadowSize + 2 + "px";

// same with content...
elmCache["content"].style.width = ow + TransMenu.shadowSize + "px";
elmCache["content"].style.height = oh + TransMenu.shadowSize + "px";

contentHeight = oh + TransMenu.shadowSize;
contentWidth = ow + TransMenu.shadowSize;

dim = iDirection == TransMenu.direction.down ? contentHeight : contentWidth;

// set initially closed
elmCache["content"].style = -dim - TransMenu.shadowSize + "px";
elmCache["clip"].style.visibility = "hidden";

// if *not* mac/ie 5
if (ua.indexOf("mac") == -1 || ua.indexOf("gecko") > -1) {
// set background div to offset size
elmCache["background"].style.width = ow + "px";
elmCache["background"].style.height = oh + "px";
elmCache["background"].style.backgroundColor = TransMenu.backgroundColor;

// shadow left starts at offset left and is offsetHeight pixels high
elmCache["shadowRight"].style.left = ow + "px";
elmCache["shadowRight"].style.height = oh - (TransMenu.shadowOffset - TransMenu.shadowSize) + "px";
elmCache["shadowRight"].style.backgroundColor = TransMenu.shadowColor;

// shadow bottom starts at offset height and is offsetWidth - shadowOffset
// pixels wide (we don't want the bottom and right shadows to overlap or we
// get an extra bright bottom-right corner)
elmCache["shadowBottom"].style.top = oh + "px";
elmCache["shadowBottom"].style.width = ow - TransMenu.shadowOffset + "px";
elmCache["shadowBottom"].style.backgroundColor = TransMenu.shadowColor;
}
// mac ie is a little different because we use a PNG for the transparency
else {
// set background div to offset size
elmCache["background"].firstChild.src = TransMenu.backgroundPng;
elmCache["background"].firstChild.width = ow;
elmCache["background"].firstChild.height = oh;

// shadow left starts at offset left and is offsetHeight pixels high
elmCache["shadowRight"].firstChild.src = TransMenu.shadowPng;
elmCache["shadowRight"].style.left = ow + "px";
elmCache["shadowRight"].firstChild.width = TransMenu.shadowSize;
elmCache["shadowRight"].firstChild.height = oh - (TransMenu.shadowOffset - TransMenu.shadowSize);

// shadow bottom starts at offset height and is offsetWidth - shadowOffset
// pixels wide (we don't want the bottom and right shadows to overlap or we
// get an extra bright bottom-right corner)
elmCache["shadowBottom"].firstChild.src = TransMenu.shadowPng;
elmCache["shadowBottom"].style.top = oh + "px";
elmCache["shadowBottom"].firstChild.height = TransMenu.shadowSize;
elmCache["shadowBottom"].firstChild.width = ow - TransMenu.shadowOffset;
}
}

function initCache() {
var menu = document.getElementById(id);
var all = menu.all ? menu.all : menu.getElementsByTagName("*"); // IE/win doesn't support * syntax, but does have the document.all thing

elmCache = {};
elmCache["clip"] = menu;
elmCache["item"] = [];

for (var i = 0, elm = null; elm = all; i++) {
switch (elm.className) {
case "items":
case "content":
case "background":
case "shadowRight":
case "shadowBottom":
elmCache[elm.className] = elm;
break;
case "item":
elm._index = elmCache["item"].length;
elmCache["item"][elm._index] = elm;
break;
}
}

// hack!
_this.elmCache = elmCache;
}

function initEvents() {
// hook item mouseover
for (var i = 0, item = null; item = elmCache.item; i++) {
item.onmouseover = item_mouseover;
item.onmouseout = item_mouseout;
item.onclick = item_click;
}

// hook actuation
if (typeof oActuator.tagName != "undefined") {
oActuator.onmouseover = actuator_mouseover;
oActuator.onmouseout = actuator_mouseout;
}

// hook menu mouseover
elmCache["content"].onmouseover = content_mouseover;
elmCache["content"].onmouseout = content_mouseout;
}

function highlight(oRow) {
oRow.className = "item hover";
if (childMenus[oRow._index])
oRow.lastChild.firstChild.src = TransMenu.dingbatOn;
}

function dehighlight(oRow) {
oRow.className = "item";
if (childMenus[oRow._index])
oRow.lastChild.firstChild.src = TransMenu.dingbatOff;
}

function item_mouseover() {
if (!animating) {
highlight(this);

if (childMenus[this._index])
childMenuSet.showMenu(childMenus[this._index]);
else if (childMenuSet) childMenuSet.hide();
}
}

function item_mouseout() {
if (!animating) {
if (childMenus[this._index])
childMenuSet.hideMenu(childMenus[this._index]);
else // otherwise child_deactivate will do this
dehighlight(this);
}
}

function item_click() {
if (!animating) {
if (_this.items[this._index].url)
location.href = _this.items[this._index].url;
}
}

function actuator_mouseover() {
parentMenuSet.showMenu(_this);
}

function actuator_mouseout() {
parentMenuSet.hideMenu(_this);
}

function content_mouseover() {
if (!animating) {
parentMenuSet.showMenu(_this);
_this.onmouseover();
}
}

function content_mouseout() {
if (!animating) {
parentMenuSet.hideMenu(_this);
}
}

function child_mouseover() {
if (!animating) {
parentMenuSet.showMenu(_this);
}
}

function child_deactivate() {
for (var i = 0; i < childMenus.length; i++) {
if (childMenus == this) {
dehighlight(elmCache["item"]);
break;
}
}
}

function child_queue() {
parentMenuSet.hideMenu(_this);
}

function child_dequeue() {
parentMenuSet.showMenu(_this);
}

function toString() {
var aHtml = [];
var sClassName = "transMenu" + (oActuator.constructor != TransMenuItem ? " top" : "");

for (var i = 0, item = null; item = this.items; i++) {
aHtml = item.toString(childMenus);
}

return '<div id="' + id + '" class="' + sClassName + '">' +
'<div class="content"><table class="items" cellpadding="0" cellspacing="0" border="0">' +
'<tr><td colspan="2">[contenido no disponible]</td></tr>' +
aHtml.join('') +
'<tr><td colspan="2">[contenido no disponible]</td></tr></table>' +
'<div class="shadowBottom">[contenido no disponible]</div>' +
'<div class="shadowRight">[contenido no disponible]</div>' +
'<div class="background">[contenido no disponible]</div>' +
'</div></div>';
}
}


//==================================================================================================
// TransMenuSet
//==================================================================================================
// iDirection : The direction to slide out. One of TransMenu.direction.
// iLeft : Left pixel offset of menus from actuator
// iTop : Top pixel offset of menus from actuator
// iReferencePoint : Corner of actuator to measure from. One of TransMenu.referencePoint.
//==================================================================================================
TransMenuSet.registry = [];

function TransMenuSet(iDirection, iLeft, iTop, iReferencePoint) {
// public methods
this.addMenu = addMenu;
this.showMenu = showMenu;
this.hideMenu = hideMenu;
this.hide = hide;
this.hideCurrent = hideCurrent;

// initialization
var menus = [];
var _this = this;
var current = null;

this.index = TransMenuSet.registry.length;
TransMenuSet.registry[this.index] = this;

// method implimentations...
function addMenu(oActuator) {
var m = new TransMenu(oActuator, iDirection, iLeft, iTop, iReferencePoint, this);
menus[menus.length] = m;
return m;
}

function showMenu(oMenu) {
if (oMenu != current) {
// close currently open menu
if (current != null) hide(current);

// set current menu to this one
current = oMenu;

// if this menu is closed, open it
oMenu.show();
}
else {
// hide pending calls to close this menu
cancelHide(oMenu);
}
}

function hideMenu(oMenu) {
//dbg_dump("hideMenu a " + oMenu.index);
if (current == oMenu && oMenu.isOpen) {
//dbg_dump("hideMenu b " + oMenu.index);
if (!oMenu.hideTimer) scheduleHide(oMenu);
}
}

function scheduleHide(oMenu) {
//dbg_dump("scheduleHide " + oMenu.index);
oMenu.onqueue();
oMenu.hideTimer = window.setTimeout("TransMenuSet.registry[" + _this.index + "].hide(TransMenu.registry[" + oMenu.index + "])", TransMenu.hideDelay);
}

function cancelHide(oMenu) {
//dbg_dump("cancelHide " + oMenu.index);
if (oMenu.hideTimer) {
oMenu.ondequeue();
window.clearTimeout(oMenu.hideTimer);
oMenu.hideTimer = null;
}
}

function hide(oMenu) {
if (!oMenu && current) oMenu = current;

if (oMenu && current == oMenu && oMenu.isOpen) {
hideCurrent();
}
}

function hideCurrent() {
if (null != current) {
cancelHide(current);
current.hideTimer = null;
current.hide();
current = null;
}
}
}

//==================================================================================================
// TransMenuItem (internal)
// represents an item in a dropdown
//==================================================================================================
// sText : The item display text
// sUrl : URL to load when the item is clicked
// oParent : Menu this item is a part of
//==================================================================================================
function TransMenuItem(sText, sUrl, oParent) {
this.toString = toString;
this.text = sText;
this.url = sUrl;
this.parentMenu = oParent;

function toString(bDingbat) {
var sDingbat = bDingbat ? TransMenu.dingbatOff : TransMenu.spacerGif;
var iEdgePadding = TransMenu.itemPadding + TransMenu.menuPadding;
var sPaddingLeft = "padding:" + TransMenu.itemPadding + "px; padding-left:" + iEdgePadding + "px;"
var sPaddingRight = "padding:" + TransMenu.itemPadding + "px; padding-right:" + iEdgePadding + "px;"

return '<tr class="item" ><td width="16" style="' + sPaddingLeft + '" >' + '[contenido no disponible]</td><td nowrap style="' + sPaddingLeft + '" >' +
sText + '</td><td width="14" style="' + sPaddingRight + '" >' +
'[contenido no disponible]</td></tr>';
}
}






//=====================================================================
// Accel imation object
// change a property of an object over time in an accelerated fashion
//=====================================================================
// obj : reference to the object whose property you'd like to animate
// prop : property you would like to change eg: "left"
// to : final value of prop
// time : time the animation should take to run
// zip : optional. specify the zippiness of the acceleration. pick a
// number between -1 and 1 where -1 is full decelerated, 1 is
// full accelerated, and 0 is linear (no acceleration). default
// is 0.
// unit : optional. specify the units for use with prop. default is
// "px".
//=====================================================================
// bezier functions lifted from the lib_animation.js file in the
// 13th Parallel API. www.13thparallel.org
//=====================================================================

function Accelimation(from, to, time, zip) {
if (typeof zip == "undefined") zip = 0;
if (typeof unit == "undefined") unit = "px";

this.x0 = from;
this.x1 = to;
this.dt = time;
this.zip = -zip;
this.unit = unit;
this.timer = null;
this.onend = new Function();
this.onframe = new Function();
}



//=====================================================================
// public methods
//=====================================================================

// after you create an accelimation, you call this to start it-a runnin'
Accelimation.prototype.start = function() {
this.t0 = new Date().getTime();
this.t1 = this.t0 + this.dt;
var dx = this.x1 - this.x0;
this.c1 = this.x0 + ((1 + this.zip) * dx / 3);
this.c2 = this.x0 + ((2 + this.zip) * dx / 3);
Accelimation._add(this);
}

// and if you need to stop it early for some reason...
Accelimation.prototype.stop = function() {
Accelimation._remove(this);
}



//=====================================================================
// private methods
//=====================================================================

// paints one frame. gets called by Accelimation._paintAll.
Accelimation.prototype._paint = function(time) {
if (time < this.t1) {
var elapsed = time - this.t0;
this.onframe(Accelimation._getBezier(elapsed/this.dt,this.x0,this.x1,this.c1,this.c2));
}
else this._end();
}

// ends the animation
Accelimation.prototype._end = function() {
Accelimation._remove(this);
this.onframe(this.x1);
this.onend();
}




//=====================================================================
// static methods (all private)
//=====================================================================

// add a function to the list of ones to call periodically
Accelimation._add = function(o) {
var index = this.instances.length;
this.instances = o;
// if this is the first one, start the engine
if (this.instances.length == 1) {
this.timerID = window.setInterval("Accelimation._paintAll()", this.targetRes);
}
}

// remove a function from the list
Accelimation._remove = function(o) {
for (var i = 0; i < this.instances.length; i++) {
if (o == this.instances) {
this.instances = this.instances.slice(0,i).concat( this.instances.slice(i+1) );
break;
}
}
// if that was the last one, stop the engine
if (this.instances.length == 0) {
window.clearInterval(this.timerID);
this.timerID = null;
}
}

// "engine" - call each function in the list every so often
Accelimation._paintAll = function() {
var now = new Date().getTime();
for (var i = 0; i < this.instances.length; i++) {
this.instances._paint(now);
}
}


// Bezier functions:
Accelimation._B1 = function(t) { return t*t*t }
Accelimation._B2 = function(t) { return 3*t*t*(1-t) }
Accelimation._B3 = function(t) { return 3*t*(1-t)*(1-t) }
Accelimation._B4 = function(t) { return (1-t)*(1-t)*(1-t) }


//Finds the coordinates of a point at a certain stage through a bezier curve
Accelimation._getBezier = function(percent,startPos,endPos,control1,control2) {
return endPos * this._B1(percent) + control2 * this._B2(percent) + control1 * this._B3(percent) + startPos * this._B4(percent);
}


//=====================================================================
// static properties
//=====================================================================

Accelimation.instances = [];
Accelimation.targetRes = 10;
Accelimation.timerID = null;


//=====================================================================
// IE win memory cleanup
//=====================================================================

if (window.attachEvent) {
var cearElementProps = [
'data',
'onmouseover',
'onmouseout',
'onmousedown',
'onmouseup',
'ondblclick',
'onclick',
'onselectstart',
'oncontextmenu'
];

window.attachEvent("onunload", function() {
var el;
for(var d = document.all.length;d--;){
el = document.all;
for(var c = cearElementProps.length;c--;){
el[cearElementProps] = null;
}
}
});
}


estili menu desplegable

/* this is the clipping region for the menu. it's width and height get set by script, depending on the size of the items table */
.transMenu {
position:absolute;
overflow:hidden;
left:-1000px;
top:-1000px;
text-align: left;
}

/* this is the main container for the menu itself. it's width and height get set by script, depending on the size of the items table */
.transMenu .content {
position:absolute;
}

/* this table comprises all menu items. each TR is one item. It is relatively positioned so that the shadow and background transparent divs can be positioned underneath it */
.transMenu .items {
position:relative;
left:0px; top:0px;
border:1px solid #999;
z-index:2;
}

.transMenu.top .items {
border-top:none;
}

/* each TR.item is one menu item */
.transMenu .item {
color:#000000;
background-image: url(objetos/fondo-no-activo.gif);
font-family: Verdana, Arial, Helvetica, sans-serif;
font-size: 9px;
font-weight: bold;
text-decoration:none;
/* this is a hack for mac/ie5, whom incorrectly cascades the border properties of the parent table to each row */
border:none;
cursor:pointer;
cursor:hand;
}

/* this DIV is the semi-transparent white background of each menu. the -moz-opacity is a proprietary way to get transparency in mozilla, the filter is for IE/windows 5.0+. */
/* we set the background color in script because ie mac does not use it; that browser only use